The Walker Art Center Questbook: Beginner & Advanced
Client: Walker Art Center (WAC)
Role: designer, illustrator, writer, activity planner
Problem: WAC lacked a simple and structured means of orienting groups of visiting elementary and high school students.
Goal: Give students a sense of place when they visit the Walker Art Center.
Objective: Create two self-directed guides that builds connection, provokes thought, and welcomes students to the Walker Art Center.
Two booklets needed to be created to provoke thought and welcome students to the WAC: one for elementary school students ages 6-12 and one for high school students ages 14-18. The content needed to be layered for varied reading levels while maintaining a playful, simple, and educational tone.
- general (not geared towards specific works in the museum)
- open spaces for writing and drawing
- content layered for varied reading levels
- 3-4 pages
- facilitates drawing, games, and activities
- 4 colors
To connect students to physical spaces in the Walker, physical elements from the art center were visualized in the Questbook.
ABOVE: Window seek and find activity which encouraged students to explore the entirety of the art center.
BELOW: The actual windows in the Walker Art Center.
ABOVE: Lights in the Cargill Lounge inspired a drawing activity where students get to imagine shapes and creatures in the ceiling.
BELOW: Lounge lights reimagined as a yet-to-be-drawn constellation.
ABOVE: In the Advanced Guide, older students "acquired" an item from the Walker's permanent collection after completing an activity.
BELOW: In the Beginner's Guide, elementary school students were encouraged to draw and write about objects they encounter at the Walker.